Minute 1:00 Tier 1 Small Neutral Camps Flash Clear Route
Zero Lane Creep XP Loss • Ideal for Early Game Carries • Community Verification: 100% Working
Route: Lane Wave Clear -> Zip to T1 Creeps (90s Respawn) -> Return Before Wave Collide
Outfarm your lane opponents in Valve's new tactical hero shooter. Copy optimal neutral creep jungle camp timings, Tier 1-3 soul scaling curves, and high-priority Soul Urn delivery routes.
| Rank | Map / Seed / Preset Name | Code / Seed ID | Players | XP / Coordinates | Status | Action |
|---|---|---|---|---|---|---|
| #1 |
Minute 1:00 Tier 1 Small Neutral Camps Flash Clear Route
Zero Lane Creep XP Loss
|
Route: Lane Wave Clear -> Zip to T1 Creeps (90s Respawn) -> Return Before Wave Collide |
Early Game Carries | ⚡ 210 Bonus Souls | ✅ 100% Working | |
| #2 |
Minute 7:00 Tier 2 Medium & Tier 3 Hard Camp Spike
Accelerates First 3,000 Soul Item
|
Route: Clear Hard Camp behind Orange/Blue base -> 345 Souls + 1 Ability Point Orb |
Spirit Burst Heroes | ⚡ 345 Souls / Camp | ✅ 100% Working | |
| #3 |
Minute 10:00 Soul Urn Delivery Priority & +25% Team Buff
Decisive Early Game Team Spike
|
Strategy: Escort Carrier Across Mid -> Deposit Urn -> +25% Souls for Entire Team + 1 AP |
Team Objective Squad | ⚡ +25% Team Net Worth | ✅ 100% Working | |
| #4 |
Mid Boss Rejuvenator 10:00 Minute Steal & Stomp Window
Slashes Death Timers by 50%
|
Timing: Wait for Mid Boss to drop below 20% -> Heavy Melee Rejuvenator Crystal |
Late Game Shotcallers | ⚡ Rapid Respawn + Buff | ✅ 99% Working |
Zero Lane Creep XP Loss • Ideal for Early Game Carries • Community Verification: 100% Working
Route: Lane Wave Clear -> Zip to T1 Creeps (90s Respawn) -> Return Before Wave Collide
Accelerates First 3,000 Soul Item • Ideal for Spirit Burst Heroes • Community Verification: 100% Working
Route: Clear Hard Camp behind Orange/Blue base -> 345 Souls + 1 Ability Point Orb
Decisive Early Game Team Spike • Ideal for Team Objective Squad • Community Verification: 100% Working
Strategy: Escort Carrier Across Mid -> Deposit Urn -> +25% Souls for Entire Team + 1 AP
Slashes Death Timers by 50% • Ideal for Late Game Shotcallers • Community Verification: 99% Working
Timing: Wait for Mid Boss to drop below 20% -> Heavy Melee Rejuvenator Crystal
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Tier 1 (Small) camps spawn at exactly 1:00 minute into the match and respawn every 90 seconds after being cleared. Tier 2 (Medium) and Tier 3 (Hard) camps spawn at 7:00 minutes and respawn every 180 seconds.
While carrying the Soul Urn, your hero cannot shoot weapons or cast abilities, movement speed is slightly restricted, and your position is revealed to enemies on the minimap. You must rely on teammates to clear your escort path.